Creative Technologist

Senior creative technologist with 20+ years of experience working across post-production, interactivesystems, and custom-built digital platforms. Specialised in designing and stabilising systems where no established playbook exists, operating at the intersection of technology, design, and organisational reality.

GROUNDSWELL

Hybrid AI / Post-Production Pipeline

Creative Technologist · Post-Production & Systems Design

Brief:

Integrate AI-generated imagery into a cinematic post-production workflow without sacrificing narrative control or visual coherence.

Execution:

Designed a hybrid editorial-first pipeline treating AI as raw material rather than final output, combining node-based generation with traditional compositing and editing.

Outcome:

Delivered a broadcast- and cinema-ready title sequence and established a repeatable hybrid workflow for future projects.
YOIN

Product & System Recovery

Creative Technologist · Product Systems · Team Architecture

Brief:

Stabilise a failing, large-scale mobile product suffering from organisational instability, unclear requirements, and lack of technical foundations.

Execution:

Restarted system design from first principles, restructured delivery into phased units, rebuilt UI/UX foundations, and assembled a cross-functional in-house team.

Outcome:

Restored technical and organisational viability before later management decisions reintroduced instability and led to project collapse.
RE:WILD

Interactive Media System

Creative Technologist · Interactive Systems · Performance Aware Design

Brief:

Create an immersive, uninterrupted video-driven experience capable of adapting to device performance constraints without relying on streaming infrastructure.

Execution:

Designed a state-driven media system with seamless thematic switching, session-aware content logic, and adaptive playback controls implemented in Unity.

Outcome:

Delivered a lightweight, reliable interactive system approved by project leadership and suitable for long-term content rotation.
yorgasmic website screencap
YORGASMIC

Custom Platform & Backend System

Creative Technologist · System Architecture · Product & Delivery Lead

Brief:

Build a fully custom platform combining media, commerce, services, subscriptions, and events, operable by highly non-technical users with zero compromise on design or functionality.

Execution:

Designed and implemented a bespoke backend from first principles, prioritising human usability over developer convenience. Structured the system as modular functional blocks capable of long-term expansion.

Outcome:

Delivered a stable, fully operational system maintained by non-technical staff. The platform met all original requirements and remained viable until project funding ended.

Tools

Systems & Code: Python · JavaScript · C# · PHP · Bash · Git
Creative & Interactive: Unity3D · Cinema 4D · DaVinci Resolve · DaVinci Fusion · After Effects
AI: Stable Diffusion · ComfyUI · Automatic1111 · Runway · Kling.ai · Custom Pipelines

UI/UX

Senior UI/UX designer with extensive experience designing complex, content-heavy, and performance-sensitive digital products. Focused on system-level thinking, interaction clarity, and long-term maintainability.

Triptyk

Production Company Website

UI/UX Design · Information Architecture · Front-End Systems

Brief:

Design a scalable website to showcase a large and diverse body of production work while supporting constant visual and structural iteration.

Execution:

Developed a modular content architecture and flexible interaction patterns, allowing non-technical staff to manage and expand content without breaking layout integrity.

Outcome:

Delivered a resilient, content-rich system supporting ongoing updates with no major structural changes required post-launch.
Politico.mx

Mobile News Platform

UI/UX Design · Product Strategy · Long-Term Delivery

Brief:

Design and deliver a mobile news application integrated with editorial workflows, notifications, and analytics for a growing digital publication. Balance speed, clarity, and editorial control while minimising upfront risk and supporting long-term evolution.

Execution:

Proposed a phased, licensing-based product model with a minimal initial UX, editor-managed backend, and expandable feature set.

Outcome:

Won the project against larger competitors and maintained a productive client relationship over multiple years and major upgrades.
OOMPH

Curated Streaming Content App

UI/UX Design · Interaction Design · Technical Implementation

Brief:

Design and build a lightweight, immersive streaming video application for customized storytelling based on curated content. Enable uninterrupted exploration of multiple themes while adapting playback quality dynamically and maintaining narrative continuity.

Execution:

Created a subject-driven navigation model with seamless transitions, session-aware content logic, and a contextual information panel that never interrupts playback.

Outcome:

Delivered a stable, immersive experience aligned with the project’s mission and usable across devices with varying performance constraints.

Tools & Skills

Design & Prototyping: Figma · Sketch · Adobe XD · Illustrator
Front-End & Systems: HTML · CSS · JavaScript · Webflow · Unity
Product & Collaboration: Analytics · CMS Design · Cross-Disciplinary Delivery

Video & Post-Production

Senior multi-disciplinary editor and post-production specialist with a body of work spanning documentary, film, commercial, and digital media. Trusted to deliver under technical, budgetary, and production constraints, with strong ownership of creative and technical decisions.

Espiritu Tierra Distillery

Promo Video

Editor · Post-Production · Real-Time Pipeline

Brief:

Promotional video derived from a real-time interactive architectural walkthrough. Mobile-optimised real-time project, no budget for offline rendering.

Execution:

Machinima-style capture using scripted camera passes directly from Unity.

Outcome:

Client-approved promotional asset delivered without costly re-rendering.
The Studio Sizzle

Investor Pitch

Lead Editor · Post-Production · AI Content Integration

Brief:

Inherited mid-production, minimal usable footage, heavy reliance on AI material. Three-minute investor-facing sizzle video structured around a fixed narration.

Execution:

Rebuilt narrative structure and replaced over 80% of inherited material with newly generated and composited content.

Outcome:

Cohesive, high-impact private pitch asset suitable for investment discussions.
Triptyk

Website Landing Videos

Editor · Post-Production · Technical Optimisation

Brief:

Six silent, looping landing-page videos optimised for high-quality web playback.

Execution:

Recut sequences for purely visual storytelling, performed controlled compression testing, and standardised openings for seamless rotation.

Outcome:

Stable, performant homepage videos improving perceived production value.

Tools & Skills

Editing & Post: DaVinci Resolve · Fusion · After Effects · Photoshop · FFmpeg AI & Technical: ComfyUI · Runway · Sora · Python · Bash · Git
3D & Interactive: Cinema 4D · Unity